CollaboVR: A Reconfigurable Framework for Creative Collaboration in Virtual Reality
2020にはすでにあったよな
まあSketchはVRChatでは不十分で、もっと良いものを作って検証したいことがあるって感じかな
Motivated by these alternate metaphors, we investigate the following
research questions: What if we could bring sketching to real-time
collaboration in virtual reality? If we can convert raw sketches into
interactive animations, will it improve the performance of remote
collaboration? Are there best user arrangements and input modes for
different use cases, or is it more a question of personal preferences?
Contribution
1. Developing CollaboVR, an end-to-end collaboration system
using a cloud-based computing architecture to support multiuser sketch, audio communication, and collaboration in 3D.
2. Real-time techniques to share freehand sketches, convert 2D
sketches into 3D models, and interact with animations in collaborative virtual reality.
3. Designing custom configurations for real-time layouts and
input modes for multi-user sketching scenarios inspired by
real-world metaphors
4. Quantitative and qualitative evaluation of CollaboVR with 12
participants to discuss its advantages, limitations, and potential
impacts on collaborative VR systems.
5. Open-sourcing1 our software to facilitate future development
in collaborative VR systems with multi-modal inputs.
うーん..?
Evaluationをどうやってるのかは気になるな
一つのテーマで色々UIを掘り下げるのはやり方が近そうなので、読みたい